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	<title>Comments on: Fan Comics and Horses</title>
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	<link>http://artpatient.com/2009/10/07/fan-comics-and-horses/</link>
	<description>webcomic news, webcomic reviews and commentary</description>
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		<title>By: delos</title>
		<link>http://artpatient.com/2009/10/07/fan-comics-and-horses/comment-page-1/#comment-441</link>
		<dc:creator>delos</dc:creator>
		<pubDate>Tue, 13 Oct 2009 04:17:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.artpatient.com/?p=2121#comment-441</guid>
		<description>This is a complicated issue to consider making a change in. There are intellectual property rights, corporations, creators and money to balance out. I feel that at a certain level of important cultural impact, something changes. I struggle to find the words to precisely describe this so I&#039;ll use an example.

At some point the Mouse is more important than Disney. Now, Disney technically owns Mickey yet also has to accept that it&#039;s not about just intellectual property and dollars anymore. The dollars come from the audience who want to share in the Mouse&#039;s world.

At the same time, consumers have to respect Disney and accept that they aren&#039;t entitled to create their own House of Mouse books - even though they take characters into their lives in surprisingly deep and unpredictable ways.

It&#039;s a partnership or maybe it could be called mutual respect. As William rightly points out, no fans equals no comic. The comic therefore has to meet the fans&#039; changing wants, even if they don&#039;t own it. The best companies take this into account and work with it instead of against it. Why not get the creative input of those who have an interest and spend the dollars?

We&#039;ve seen what the comic owners want to accomplish so I say let&#039;s give fans a place to contribute too.</description>
		<content:encoded><![CDATA[<p>This is a complicated issue to consider making a change in. There are intellectual property rights, corporations, creators and money to balance out. I feel that at a certain level of important cultural impact, something changes. I struggle to find the words to precisely describe this so I&#8217;ll use an example.</p>
<p>At some point the Mouse is more important than Disney. Now, Disney technically owns Mickey yet also has to accept that it&#8217;s not about just intellectual property and dollars anymore. The dollars come from the audience who want to share in the Mouse&#8217;s world.</p>
<p>At the same time, consumers have to respect Disney and accept that they aren&#8217;t entitled to create their own House of Mouse books &#8211; even though they take characters into their lives in surprisingly deep and unpredictable ways.</p>
<p>It&#8217;s a partnership or maybe it could be called mutual respect. As William rightly points out, no fans equals no comic. The comic therefore has to meet the fans&#8217; changing wants, even if they don&#8217;t own it. The best companies take this into account and work with it instead of against it. Why not get the creative input of those who have an interest and spend the dollars?</p>
<p>We&#8217;ve seen what the comic owners want to accomplish so I say let&#8217;s give fans a place to contribute too.</p>
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		<title>By: John</title>
		<link>http://artpatient.com/2009/10/07/fan-comics-and-horses/comment-page-1/#comment-440</link>
		<dc:creator>John</dc:creator>
		<pubDate>Tue, 13 Oct 2009 04:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.artpatient.com/?p=2121#comment-440</guid>
		<description>This is fun.

I understand your point, that was the way it always WAS done, but why do does it have to stay that way?

Why are you so adamant that the process cannot be improved?

Are you a creator who felt someone did something bad with your creations?
---
I as a reader, do have the right to question, the storytelling of the creators.  I don&#039;t have to buy their crap.  And with the internet, with it&#039;s low barrier to entry, allows us to create the stories by people who don&#039;t agree with the offical version, and feel it could be done better or was better before. What&#039;s wrong with that?   How does our forking of the continuity, ruin the offical continuity. The comic company can keep chugging along, of the official path they were going, and I don&#039;t have to follow.  Maybe I like Spiderman married, and the Legion before the Reboots and Pa Kent alive.
This like the idea that gay marriage is going ruin the concept of marriage.   No, it just extends it, and makes it better for everyone.

Take D&amp;D. They created the world, the game system and the rules. They publish some games. Then they let the users take their game system and adapt and change their world and go do with it what they will.  They don&#039;t say, you cannot make games that we don&#039;t approve of.  They do say you cannot publish  games we don&#039;t approve of, but you are allowed to make and share your own games.  There are die hard players who won&#039;t touch d&amp;d 4.0 and will play 3.5 till they die.

Why can&#039;t you have the official comic continuity, of say, what ever more horrible remake they have made of the Legion or the Xmen this iteration, and a fan driven alternative where in one section, Element Lad is still gay, and Tyroc is president, and Shrinking Violet and Light Lass are a couple and Colossas is not gay and in love with Kitty Pride?  It&#039;s no different than the people who keep D&amp;D 3.5 alive.

I don&#039;t buy the comics that I think are terrible, I don&#039;t buy many comics because of it.  Comic book companies are not getting my money, because of that.
Comic companies have only limited resources, they cannot print stories about all three reboots of the legion. But on the web, it only cost electrons and time. I bet they could find a way to have all three version of the legion, with their various fans, and monetize it, so they are getting some small income off their old content, instead of the nothing they are getting right now.</description>
		<content:encoded><![CDATA[<p>This is fun.</p>
<p>I understand your point, that was the way it always WAS done, but why do does it have to stay that way?</p>
<p>Why are you so adamant that the process cannot be improved?</p>
<p>Are you a creator who felt someone did something bad with your creations?<br />
&#8212;<br />
I as a reader, do have the right to question, the storytelling of the creators.  I don&#8217;t have to buy their crap.  And with the internet, with it&#8217;s low barrier to entry, allows us to create the stories by people who don&#8217;t agree with the offical version, and feel it could be done better or was better before. What&#8217;s wrong with that?   How does our forking of the continuity, ruin the offical continuity. The comic company can keep chugging along, of the official path they were going, and I don&#8217;t have to follow.  Maybe I like Spiderman married, and the Legion before the Reboots and Pa Kent alive.<br />
This like the idea that gay marriage is going ruin the concept of marriage.   No, it just extends it, and makes it better for everyone.</p>
<p>Take D&amp;D. They created the world, the game system and the rules. They publish some games. Then they let the users take their game system and adapt and change their world and go do with it what they will.  They don&#8217;t say, you cannot make games that we don&#8217;t approve of.  They do say you cannot publish  games we don&#8217;t approve of, but you are allowed to make and share your own games.  There are die hard players who won&#8217;t touch d&amp;d 4.0 and will play 3.5 till they die.</p>
<p>Why can&#8217;t you have the official comic continuity, of say, what ever more horrible remake they have made of the Legion or the Xmen this iteration, and a fan driven alternative where in one section, Element Lad is still gay, and Tyroc is president, and Shrinking Violet and Light Lass are a couple and Colossas is not gay and in love with Kitty Pride?  It&#8217;s no different than the people who keep D&amp;D 3.5 alive.</p>
<p>I don&#8217;t buy the comics that I think are terrible, I don&#8217;t buy many comics because of it.  Comic book companies are not getting my money, because of that.<br />
Comic companies have only limited resources, they cannot print stories about all three reboots of the legion. But on the web, it only cost electrons and time. I bet they could find a way to have all three version of the legion, with their various fans, and monetize it, so they are getting some small income off their old content, instead of the nothing they are getting right now.</p>
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		<title>By: William George</title>
		<link>http://artpatient.com/2009/10/07/fan-comics-and-horses/comment-page-1/#comment-439</link>
		<dc:creator>William George</dc:creator>
		<pubDate>Tue, 13 Oct 2009 00:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.artpatient.com/?p=2121#comment-439</guid>
		<description>This is not about gaining feedback and adjusting a business policy to better suit the audience&#039;s need. Claiming it to be so is a falsehood.

Our discussion topic is a case of fans feeling entitled to an idea... NOT THEIR OWN... to the point that they believe that, should the creators not be providing specific content to the fan, the fan has the right to take and use the idea for themselves.

This is incorrect.

As pointed out above, it has been generally shown that them giving Spider-Man over to hardcore fans is why Spider-Man is a piece of shit right now. The argument that the fans can save something the fans are responsible for ruining in the first place is pretty nonsensical.

When we also take into consideration that &quot;fan-loved&quot; comics such as, say, Agents of Atlas, fail to sell, it makes no sense for any comic business to want to listening to fans who are not supporting them financially.

And the ability to give feedback is there. It always has been. But what you want is the ability to get what you demand, like a three year old child screaming at his mother to buy him ice cream.

You want the ability to change the creative decisions: You use the ONLY right right you have as a consumer and not buy the comic you think are shit, and buy the comics you think aren&#039;t.</description>
		<content:encoded><![CDATA[<p>This is not about gaining feedback and adjusting a business policy to better suit the audience&#8217;s need. Claiming it to be so is a falsehood.</p>
<p>Our discussion topic is a case of fans feeling entitled to an idea&#8230; NOT THEIR OWN&#8230; to the point that they believe that, should the creators not be providing specific content to the fan, the fan has the right to take and use the idea for themselves.</p>
<p>This is incorrect.</p>
<p>As pointed out above, it has been generally shown that them giving Spider-Man over to hardcore fans is why Spider-Man is a piece of shit right now. The argument that the fans can save something the fans are responsible for ruining in the first place is pretty nonsensical.</p>
<p>When we also take into consideration that &#8220;fan-loved&#8221; comics such as, say, Agents of Atlas, fail to sell, it makes no sense for any comic business to want to listening to fans who are not supporting them financially.</p>
<p>And the ability to give feedback is there. It always has been. But what you want is the ability to get what you demand, like a three year old child screaming at his mother to buy him ice cream.</p>
<p>You want the ability to change the creative decisions: You use the ONLY right right you have as a consumer and not buy the comic you think are shit, and buy the comics you think aren&#8217;t.</p>
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